[When asked if video game voice acting is different from animation voice acting] I find it particularly demanding. Say when I do animated series, I'm typically working with the cast, and we get to interact with each other, and work off each other's energy. In a four hour session you're swapping back and forth about who's in the hot seat. When you do a game it's basically like doing a one-woman show for four hours. The level of focus that's demanded, and intensity, energy applied and imagination and concentration is very specific.