Ambrish Dantery joined NVIDIA right after graduating from the Indian Institute of Technology (IIT), Roorkee. Ambrish been with NVIDIA for 10 years, during which he worked on multitude products/features, taking them from design to production. Some of them involve: NVIDIA's creating immersive audio effects in games and applications using. VRWorks Audio; NVIDIA's Gamestream audio pipeline, which is used for GeForce NOW and SHIELD gamestreaming; and NVIDIA's VRWorks Audio SDK and game engine plugins, and Audio 360 (subset of NVIDIA VR360 SDK).