Founder/CEO/Angel investor/Entrepreneur 20 years of success in gaming industry. Track record of building gametech businesses with $150mln+/year sales globally. Managed tech companies to reach profitable growth, fundraise from institutional investors, scale to600+ employees, launched 70+ games on the market, got a lot of fails.. Key areas of expertise: business development, strategy, structures, HR, fundraise, companies culture, product development, marketing, community building, operations, M&A.. Received Ernst & Young “Entrepreneur of the Year 2012” award in the High‐Growth Business category. Forbes “Manager of the Year 2012" In a top 30 women who changed IT industry by TechCrunch. Now focused on GOSU.ai and rarely give some money and advice to startups.