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Adrienne Hunter

Adrienne is the head of design at OSSO VR, a clinically-validated VR training platform for surgeons, hospital staff, and device sales teams. Her approach to software simulation design leans on physical realism and maintaining the integrity of simulated spaces to create the ideal learning environment. Previously, she co-created Newton VR, a. widely-used open source physics interaction framework that provides a foundation for natural, intuitive interaction design in VR and AR experiences. With a degree in Linguistics, a background in the gaming industry, and a passion for cognitive science, Adrienne’s interdisciplinary approach takes best practices from many different fields and applies them to the creation of virtual experiences.

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